Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Friday, January 06, 2023

ELECTRONIC CRACKHEADS

The world today really isn’t so much different than when I was younger. Wars happened, natural disasters happened, politics and religion were corrupt, demonstrators marched, our parents didn’t understand us and yes, we even had the wheel and fire way back then. The biggest difference I see is with how the basic building blocks of childhood are developed. What we didn’t have was the kind of electronic “crack” that children today are exposed to 24/7.

Children actually played outside from sunrise to sunset exploring their own little corners of the universe and watched television only on Saturday mornings and in the evening before going to bed with the rest of the family on the one and only television in the household located in the livingroom. Children used their imaginations and weren’t dependent solely upon outside stimulus for entertainment. Our minds were our greatest asset, not our gaming system or computer. In schools, we had physical education, art and music. At home, we rode bicycles, ran, jumped and climbed trees. 

Some of my fondest memories as a child were of the games we’d organize as a neighborhood. We’d play hide 'n seek, kickball and dodgeball just to name a few. We'd have water balloon fights and snowball fights. My days were filled with interacting with other children and not being stuck off in my bedroom alone with my computer and who knows what! When I see how lazy and unmotivated most children are now, it easily explains the obesity and apathy that runs rampant in the youth of today. Sure, I ate potato chips and drank Coke, but I ate them and worked them off. I didn’t grab a bag of chips and a can of Coke and then barricade myself in my room for the rest of the day only to come out for more food. We only remained inside on those days the weather prevented us from being outside with our friends...and enemies. On those “bad” days we usually read books or played board games with our siblings or with our closest neighbors. 

The amount of sophistication required now to hold a child's attention is ridiculous, not to mention very costly. No wonder so many of our youth suffer from attention deficit problems. Is there a solution? Not as long as parents use electronic devices as babysitters. Not as long as parents don’t see the long-term effects of the “crack” their children are given. Not as long as parents stay as unmotivated as their children are and don't take an active roll in their child's upbringing. Try having a “family night” for starters. Turn off the TV and play a board game or go learn to play a sport as a family. Try getting together with the other parents in the neighborhood and organizing “play days” for the young children. Find afterschool activities that require not only social interaction, but also physical activity. 

I think all children should be challenged to go some extended period of time without having access to televisions, computers and any electronic devices while at home. This isn’t as a punishment, but as a learning experience. I did that when my children were growing up and actually found it to be a welcome break at times and nice to connect with each other on a more personal level. After the whining ceased and the effects of cold turkey withdrawal subsided, my children prevailed and discovered sunlight did not cause spontaneous combustion and social interaction didn't cause some terrible social disease.

*Repost from November 10, 2011

Wednesday, December 21, 2022

30 TRUTHS IN 30 DAYS - DAY TWENTY-FIVE

Truth #25: Delayed gratification builds character. I have to laugh at this one because I have drummed this concept into my children's heads from the time they were very little. Their response was always the same and it still is.  They always told me they must have lots of character...and they do! Growing up they weren't the kids throwing tantrums in the grocery store because they couldn't have candy or something else they wanted. Before we ever went inside the store we got it straight what they could or couldn't have so there wasn't any discussion at the check out line. Don't get me wrong! My children didn't want for much. They had all the newest gadgets, games and toys. Sometimes they had to wait for them, but that didn't hurt them to wait for something. It taught them to have patience and understanding that money doesn't grow on trees. I was a single mother for much of their growing up years, so this meant I had to creatively budget money. Toys, etc. took a lower priority over other things on the list of needs. I think they grew up understanding and not resenting the fact that waiting for something didn't mean no. All it meant was that they were going to have to wait a little longer to have the things they wanted. Their radiant smiles when they got whatever it was that they wanted always was more thanks than I ever needed and was always reward enough for me for giving up something I wanted so they could be happy.  

Tuesday, May 24, 2016

A GENERATION OF FREAKS AND GEEKS

I think back to the days of growing up in the "hood" when children interacted with each other.  We spent our youth by playing hide and seek, kickball, dodge ball, tag, hopscotch, jump rope, four square, and many other games like marbles, jacks, Quaker's meeting and when it rained we got on the telephone and organized a place to play board games at someone's house for the afternoon. On days when the girl's did their thing, we played with Barbie dolls while the boys did who knows what! The thought of being cooped up in the house alone only happened when we were sick or on restriction. Regardless of the weather, we wanted to be outside with each other.  When it was cold and snowing, we rode our sleds and ice skated and when it was summer we went to the public pool and found stuff to do outside in the sun. 

I often wonder why and when exactly those days stopped and the isolation began. Was it a gradual change or did it happen overnight? I often wonder how the decline in the sale of board games matches up to the rise in sales of electronic games. Is there a direct correlation between the two? I guess as electronics took root, children's attention and focus turned from each other and towards a world of imaginary creatures where one didn't have to go looking for an adventure because the adventure came to you at the flip of a switch. I often wonder why parents allowed electronic gadgets to become a babysitter, a friend and an entertainer. What we learned as children about teamwork, dispute resolution and organizational skills dwindled away and was replaced by the solitude a child now finds comfort in.  It seems children no longer play outside and I hear adults claim it's because it's so unsafe to be outside.  Has allowing children's lives to change so drastically created a generation of socially awkward human beings who have social anxiety issues? Have we given children an easy excuse to be clumsy, couch potatoes?
 
I won't dispute the safety factor, but I do know there is safety in numbers and being so isolated stunts a child's social development and skills. How can a child learn how to properly interact with others if doing so is never encouraged?  Has it become easier for parents to just buy the newest electronics for their children instead of insisting they spend time outside playing games with their friends or would doing that brand the child as being the neighborhood outcast? Play outside? What's that all about? Who would trust someone who plays outside and has fun doing it?  Have we raised a generation of freaks and geeks who are addicted to electronic crack?